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Deadrop

DEADROP: A Visionary FPS That Met an Early End.

Deadrop

Action Extraction Shooter battle royale Tactical Combat Competitive

DEADROP was a high-stakes FPS with vertical extraction combat.
Designed for competitive play with NFT customization.

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From the bigdave gamer crew, translated by AI

In a nutshell

DEADROP was a vertical extraction shooter in development by Midnight Society, the studio co-founded by Dr Disrespect. Built in Unreal Engine 5, it featured high-stakes PvP and PvE combat, where players fought through multi-level skyscraper-like environments to extract valuable loot before being eliminated.

Planned as a free-to-play FPS, it aimed to integrate NFT-based cosmetics (weapons, skins, and characters) without a direct play-to-earn model. However, after Dr Disrespect’s departure from the studio due to controversy and subsequent layoffs, Midnight Society shut down on January 31, 2025, effectively canceling the project.

Some words of wisdom from our gamers during stream.

DEADROP had so much potential—smooth mechanics, tactical gunfights, and a unique extraction system. Sad to see it go.

Hunter

Bigdave Streamer

The vertical combat concept was brilliant. This could have been a major competitor to Warzone and Escape from Tarkov.

@Tommyyipxyz

Bigdave Streamer

A shooter designed for the hardcore FPS community, but lost before it even had a chance to shine.

Hunter

Bigdave Streamer